Drop Spin Update – Power Ups

by Willon 08/11/2017
I figured I would do a super quick update, not to just post something but I figured if I keep making updates that means that I’ll keep pushing myself to try and do new things so I have something to talk about for a couple minutes. This week I mulled around how to implement the […]

Drop Spin Update – Now with Animations

by Willon 08/04/2017
Hey Everyone! I missed last week, but it was because I didn’t have something I wanted to show and I don’t want to get in the habit of showing something off just to do so.  So I just got done with some Animations which took a lot longer than I wanted to but that seems […]

Where have I been?

by Willon 03/30/2017
So its been a while since I wrote anything or did any game development.  Just had some things going on at home that made it pretty hard to squeeze this in.  My wife and I redid our kitchen and are still in the process, but now I don’t have to do plumbing, electrical or sheet […]

Update Alpha 0.01 – Name and UI

by Willon 02/16/2017
Hey Everyone! Just a quick update as to what is going on with my game, Project Phantasm. I’ve finished basic movement (not going to use teleportation) and now I think I’m going to work on the UI framework.  Like I have said before I really haven’t made a published game so I didn’t know where […]

Collect or Die – Review

by Willon 02/03/2017
Well here it is folks my first review! And I can’t think of a better game to review on than ‘Collect or Die’ from ‘Super Smith Bros’.  I started to follow these guys in 2015 some time because I saw that they can make quality mobile games.  So among the other followers on twitter I kind […]